![]() You even need an item to show your position on the map, but that’s cheap and you can buy it very early on. It’s a level of difficult that demands concentration, because it’s brutally frustrating to lose that kind of progress due to the fact that you misplaced a jump or swing of your nail-sword. Die before you find somewhere to rest your Knight ass, and all the areas you explored won’t be filled in on the map. In Hollow Knight, if you don’t sit down on a metal park bench, the map won’t be updated at all. In most Metroidvania games you’ll fill in the map as you go, and it’ll show you areas to come back to, or that are locked, or even an objective marker. Oh and you’re a bug.īut people will hate it because of the way the map is used. There’s plenty of standard genre-fare, here: jump around, swing a sword, explore the map only to find blocked areas which are obviously accessible when you acquire a new skill, boss battles, and even a method of fast travel that’s unique and somehow feels a bit silly because it lets you ride a giant Stag Beetle (the last stag, no less) between stations. ![]() It also stands out because, well, some people are going to hate it. Every inch has character, from the weighty combat that punches back at you with every contact, to the background animations, subtle as they are, that offer depth to the 2D aesthetic. Despite the gloomy, dank opening areas that feel bleak, encased in darkness and accompanied by a feeling that nothing short of bug genocide has happened, it’s a stunner. ![]() Hollow Knight stands out partly because it’s a beautiful game. Regardless, Metroidvania games are a dime a dozen these days, so it takes a lot for one to emerge from the pack as one of the good ones, and even then it needs a hook. It might have been around the time Microsoft completely failed to tell everyone how amazing Ori & The Blind Forest was maybe it was when the Kickstarter boom was happening and Bloodstained was a thing thanks to Koji Igarashi, one of the fathers of the genre, being behind it. It’s hard to remember when exactly the Metroidvania became so popular again.
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