Big Nate: game on! (#9 in series – graphic novel). More fiction books about basketball (Subject appeal): Then a boy named Hoot–who is not her boyfriend!–moves in next door and turns her world upside down and right-side up. The only things keeping her afloat are dive practice with her dad and a top-secret Olympic dream. No doubt about it, Callie Boone’s summer is crummy. Runaway ferrets, former BFF drama-trauma, and one gigantic (and very, very public) belly flop. Owen wins the last spot at the local basketball camp, leaving his twin Russ to join the “Multi-Sport Sampler” camp, but while Russ is inspired to study various sports and make sense of them, Owen is frustrated by not being the star. mathlete: time-out (#3 in series, published July 1, 2014). Fraternal twins Russ and Owen’s domination of the seventh-grade basketball team falters when Mitch and Marcus Matthews, identical twins, arrive and prove their skill on the court and in the classroom. Read the first chapter up to the page divider on page 9. Physical games and activities for groups:īasketball fun facts (would make good “brawn” questions): Lots of examples of games to develop thinking skills: Jeopardy game with brain and brawn questions: Note “Practice problems” and “Classroom activities” links on the left-hand sidebar of the homepage: Odyssey of the Mind program (Similar to Masters of the Mind in the book). (A few links to ideas for this are listed below.) Have an “Athlete Mathlete” day: Students dress up as either an athlete or a mathlete (or some combination of the two) and compete in “brawn and brain” activities. Ask students which cover and which title they like best for the sequel and why. Suggested activity: Show both covers with both titles. Mathlete #2 in series have different covers and titles in U. Some ideas for curriculum related to the book:Ĭovers and titles for Athlete vs. Mack):ĭifferences between girls and boys basketball: Mathlete (PDF) RELATED ACTIVITIES & RESOURCES Scroll down to find Related Activities & Resources, Book Talk Teasers, Read Alikes, and Book Reviews.
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You are tasked with rebuilding the universe, bit by bit, or rather Element by Element. *** 3rd best reviewed game on WP7 ! Thanks !!! ★★★★★ All you Lumia 810 owners out there, do yourself a favor and replace that lame duck camera software that came with the phone. ★★★★★ I am genuinely impressed with just how brilliant this application is. ★★★★★ Beautiful app, love the design and filters! ★★★★★ What an app! This allows absolute control over the camera and is a quality app. ★★★★★ Amazing app showcasing the Nokia imaging SDK You also have a favorite button which you can use for one of your favorite actions. 8 modes: Manual, Program, Portrait, Macro, Scenic, Custom 1-3 Pick photo from library menu item in the photo viewer Grids: Rule of thirds, golden ratio, square, Golden spiral High resolution support (Nokia Lumia 1020/1520) Fun effects (Mirror, Mono colors and more) Real-time filter effects (Vintage, Nashville, Green Pop, 1977, Lomo, Early Bird, Valencia, Amaro, Hudson and more) It containts a fully featured photo editor that allows to edit effects of existing photos and to undo effects of photos that have been taken by OneShot OneShot combines real-time photo effects with photo editing. Apply a change, such as a filter, and you can see the difference on your screen in real time. OneShot is a professional mobile camera app and offers high quality filters in a lovely user interface that is overlaid on top of your viewfinder. Dictionary works on tablets and phones and is refreshingly free from annoying ads and paid upgrades. There is also a "word of the day" with our pick of the most interesting and entertaining words in the English language. And we managed to keep data offline without needing a massive app download. It also works well if you only have an intermittent network connection because the definitions are stored offline, locally on the device. You can see your word history and revisit definitions, or make your own list of favourite words to help build up your vocabulary. The speech function helps provide the correct pronunciation. Definitions include synonyms and antonyms which allows the dictionary to also serve as a thesaurus. Wildcard characters can be used to help with word games like crosswords and scrabble where only some of the letters are known, or you have to find an anagram, or with spelling. Then you can follow the links in the definition page to get more word definitions. As you type, Dictionary homes in on the word you are looking for. The home page contains a randomly selected word cloud which will pique your curiosity and help you improve your vocabulary, while the search box allows you to find specific words easily. The dictionary definitions are stored locally, and because it's ad-free there's no need for a network connection. Dictionary is ideal for both native English speakers and English learners or people studying the English language. Dictionary is a free offline English dictionary containing over 200,000 words and definitions and no ads. Best cookbook for families: Cook, Eat, Repeat: Ingredients, Recipes and Stories by Nigella LawsonĪfter more books content? We've got sleep books, poetry books, romance novels, true crime books, autobiographies, veggie cookbooks, mental health books and adult colouring books.
I will almost certainly play a sequel if there is one, but this is a hard sell. Unfortunately, the gameplay is just too weak and the mechanics aren’t exciting enough to support its ambitions. It’s clear that some passion has gone into it and that there’s genuine care here. Sword of the Necromancer fits in a bit of a funny place. It boasts a pretty opening animation that’s just a little too nice for what the game offers: a story that’s just a little interesting. Sword of the Necromancer fits somewhere in between. In a great game, it would work fine, but in a bad one, it would frustrate. It all functions as it should with little to stand out. It fits a fairly minimalist pixel art style with some palatable but ultimately forgettable music. This is genuinely something I quite liked about this game. You miss details and crucial points that are only discovered as you play. Where the opening animation is bright, the story is further fading with every second. The cut-scenes include stills and voice acting which helps with the feeling that it is going for – one of remembrance. This all being said, the story itself is certainly not a bad one. You will likely use the sword more than any item in this game as minions are a little too dumb and buffs are a little too situational. If you can carry a minion or a sword in there, there seems to be little point in wasting one slot on something temporary. The worst offender of the inventory system are single-use items. You can level them up by letting them fight but they’re just so dumb, they usually just get themselves killed, and you cant resurrect them a second time. The limited inventory space leaves you often only carrying one or two minions at a time. The necromancy system is a nice idea but clashes with some of Sword of the Necromancer’s mechanics. Once you’ve killed them once, that’s all you’ll get out of it. Most enemies just rush at you, some of them have interesting effects and spells but none of them have any depth. Enemies have different attack patterns but they fail to solidify themselves as anything interesting. You attack and an arc appears, but you can’t swing too fast and angling it often makes you just miss the enemies in front of you. Swings feel dull and too strict to deal with unique situations. The opening animation is great and vibrant, the idea is cool, and the story has a decent setup, but it’s just not very fun to play. This is Sword of the Necromancer’s main issue. You can attempt to find more enemies to kill and raise from the dead but they start to all feel very similar after a while. This means that if you have a decent setup, there’s little reason to bother searching around any more. For instance, you can only hold up to four things at one time. Unfortunately, rooms look the same and exploration is killed by many of the game’s own mechanics. Every time you die in a dungeon, the layout changes and you have to tackle it again. The floor design is rather mediocre as the game functions like a roguelite. They can level up over a floor to defeat the boss much easier. After killing enemies, you can resurrect their bodies to fight on your behalf. Perhaps, the best idea this game has relies entirely on the sword. Retreading old ground and putting it in a new light can often be a fascinating thing. This is essentially the plot of Shadow of the Colossus except it has a magical necromancy sword. If you’re thinking you’ve heard this before, you have. You must venture further into the dungeon to gain the power necessary to bring her back. You bring it back to her corpse only to find out it is not nearly powerful enough to bring back a human. You find it very quickly after a short tutorial that teaches you the basic controls. You bring her to the foot of a dungeon and find the Sword of the Necromancer. You fall in love with her and she dies in your company, resulting in a mission to try to bring her back to life. In Sword of the Necromancer, you play the role of Tama, a young recruit/former bandit tasked with looking after Koko, a princess. Sword of the Necromancer has some lovely visuals in the opening, an interesting idea but not much more. If you’ve read anything about Sword of the Necromancer, I think it’s pretty clear which one it has. You can have just one of these to make something interesting but you need both to make something worthwhile. There are two parts of a game that can make it really stand out: the concept and the design, for example. The track, which was created in a palindrome to be the same forwards and backwards, continues the concept story of the album that emphasizes the importance of anti-racism and calls on humanity to unite against a pervasive systemic issue that plagues American society. After waking up, Czach realized it wasn’t a cover song he was hearing and immediately grabbed a guitar and wrote the track's chorus, where Czach and Moore engage in a call and response. "Can't See A Thing," featuring longtime collaborator Angelo Moore, came to Czach in a dream of them performing the song live and thought it was a cover. The forthcoming genre-bending full length concept album Originalien, is out May 26 via Ropeadope and available for pre-order now. Tackling the heartbreaking and disturbing subject of racism that is still present - and of course, institutionalized - in our society, albeit the progress being made, the song and the video offer possibility, perspective and perseverance within the movement for real, sustainable change towards the goal of equality. Accompanying the release, an official video featuring Czach and Moore is also out now. LA-based multi-instrumentalist rocker Graham Czach shares powerful anti-racism track " Can't See A Thing" featuring Angelo Moore of Fishbone out everywhere now.
What was more amazing Take all the ideas in your head, turn them into reality and enjoy them on your flight. You can assemble different parts yourself and create an airplane model according to your imagination. Its stuffed with options, while still being easily accessible to every pilot wannabe. SimplePlanes APK is an aircraft design simulation game for both PC and mobile. SimplePlanes is a good aviation simulator. While it is not realistic, it is a visual treat for all aviation enthusiasts.īest of all, you can enjoy it without sacrificing too many system resources, especially in its PC release. SimplePlanes has a good level of graphic detail, especially for its aircrafts and parts (the landscape is comparatively bland). SimplePlanes offers thousands of free aircrafts to downloads from all styles and eras: old bombers of the Second World War, modern fighters, science fiction vehicles. If - for some misguided reason - you want to skip the fun of building your plane and get straight into flying, you can do it with ease. In Sandbox the world is opened up for free flight. Download: SimplePlanes APK (Game) - Latest Version: 1.11.106 - Updated: 2023 - Jundroo, LLC - Free - Mobile Game for Android. Challenges offers different tasks to achieve: escort firefighters, race, transport goods, etc. SimplePlanes has two flying modes: Challenges and Sandbox. Which is not to say that it completely shuns realistic physics, your plane’s performance changes depending on its build with each piece affecting performance. The limits are your own creativity because - unlike games like Kerbal Space Program – this game does not feature ridiculous levels of realism, so you don’t need a degree in rocket science to get your machine off the ground.Īs a flight simulation game, SimplePlanes leans more towards an arcade experience. As an aeronautical construction game, SimplePlanes offers you hundreds of parts and tools to build your airplane or other flying machine. You even need an item to show your position on the map, but that’s cheap and you can buy it very early on. It’s a level of difficult that demands concentration, because it’s brutally frustrating to lose that kind of progress due to the fact that you misplaced a jump or swing of your nail-sword. Die before you find somewhere to rest your Knight ass, and all the areas you explored won’t be filled in on the map. In Hollow Knight, if you don’t sit down on a metal park bench, the map won’t be updated at all. In most Metroidvania games you’ll fill in the map as you go, and it’ll show you areas to come back to, or that are locked, or even an objective marker. Oh and you’re a bug.īut people will hate it because of the way the map is used. There’s plenty of standard genre-fare, here: jump around, swing a sword, explore the map only to find blocked areas which are obviously accessible when you acquire a new skill, boss battles, and even a method of fast travel that’s unique and somehow feels a bit silly because it lets you ride a giant Stag Beetle (the last stag, no less) between stations. It also stands out because, well, some people are going to hate it. Every inch has character, from the weighty combat that punches back at you with every contact, to the background animations, subtle as they are, that offer depth to the 2D aesthetic. Despite the gloomy, dank opening areas that feel bleak, encased in darkness and accompanied by a feeling that nothing short of bug genocide has happened, it’s a stunner. Hollow Knight stands out partly because it’s a beautiful game. Regardless, Metroidvania games are a dime a dozen these days, so it takes a lot for one to emerge from the pack as one of the good ones, and even then it needs a hook. It might have been around the time Microsoft completely failed to tell everyone how amazing Ori & The Blind Forest was maybe it was when the Kickstarter boom was happening and Bloodstained was a thing thanks to Koji Igarashi, one of the fathers of the genre, being behind it. It’s hard to remember when exactly the Metroidvania became so popular again. We have continued to grow on this, leading to our collection of over 25 fragrances including Warm Cinnamon and Fig and Cedar, perfect for relaxing while working from home. Zoflora was created to kill 99.9% of potentially harmful viruses and bacteria, making it twice as powerful as carbolic acid whilst also providing a beautiful fragrance that lasts up to 24 hours. 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Further, the idea of representative democracy as a method of establishing these checks and balances is a pivotal component to the federalist paper, mostly because it helps explain how the different branches of government will be put into place. Political philosophers such as John Locke and Jean-Jacques Rousseau had ideas that related to this proposal. In addition, the original idea of checks and balances was a European idea that had roots in the enlightenment period. This also ties back into the ideas of liberty and equal opportunity that Madison emphasizes through this Federalist paper. Madison emphasized that a system of checks and balances would prevent this from happening and he uses the quote to show that checks and balances are necessary because men are not necessarily all angels. The "if men were angels" quote was meant to imply that not everyone has communal interests in mind and that certain government officials are inevitably going to push legislation that is in their own interests, rather than in the interests of their constituents. By being independent of one another, the branches would be able to focus on their purpose and the system of checks and balances would only really come into play if disagreements and issues arose within the three branches. One of the main ways that Federalist 51 was able to encourage checks and balances was by emphasizing the word liberty and by describing that liberty would directly result from the implementation of these governmental concepts.įurthermore, Madison emphasized that although the branches were meant to have checks and balances, the branches would only function to their fullest extent if they were independent of one another. The logical solution to ensure that laws and strong ideas were not enacted by a small group of partisan individuals was to use a federalist system where each level of government had different branches, each branch having the authority to impact legislation proposed by other branches. would all have proclamations and ideas that they were passionate about and that they wanted to enact. In creating this system, Madison's idea was that the politicians and the individuals in public service in the U.S. 51's most important ideas, an explanation of checks and balances, is the often-quoted phrase, "Ambition must be made to counteract ambition." The idea of checks and balances is a crucial part of the U.S. 51 addresses means by which appropriate checks and balances can be created in government and also advocates a separation of powers within the national government. This document was first published by The New York Packet on February 8, 1788, under the pseudonym Publius, the name under which all The Federalist papers were published. 51, titled: "The Structure of the Government Must Furnish the Proper Checks and Balances Between the Different Departments", is an essay by James Madison, the fifty-first of The Federalist Papers. |